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Zbrush hard surface
Zbrush hard surface









zbrush hard surface

But there's a whole new world of creativity that could never be implemented into poly or CAD softwares through improvements or updates. With the methods I use inside ZBrush, I can marry the best of both worlds, getting amazing control of both hard surface booleans and the organic control ZBrush is known for.īut it actually goes much further than just “good booleans” or “fluid organics”, these are just the operations everyone can immediately relate to from each side of the aisle. Booleans are hard, but, organics are easier to manage, the result is fewer compound forms and a design that is generally more simple. often making models that appear stiff and lacking nice forms or sweeping bevels. The results you see from CAD designers follow these constraints. No matter how proficient you may be in your favorite modeling package, it will inevitably dictate the decisions you make.įor example, in CAD software, it's easier to do booleans, but harder to manage organics. Previously, I had been using polygon modeling to design in 3D, and it was great for modeling what already existed, but when it came to designing in 3D, it was extremely rigid.

zbrush hard surface

Now the question is why you would want to do so over the alternatives. As you can see, it's totally possible to make complex hard surface models in DynaMesh. I designed this radio inside ZBrush using the DynaMesh feature.











Zbrush hard surface